Version 0.19.295 of the Morph Firmware is here!ย In addition to fixing some long-annoying bugs in the Morph, weโve introduced some really interesting improvements for velocity scaling and MPE pitch-bending.ย
Start with some basics with monophonic expressions. Using the BEAP modules, weโll build a patch that creates a compelling and unique sound design with only a few connections. Itโs a great introduction on the basics of Max but relevant to any modular workflow and designing sound with pressure and location. patch: Live Stream.maxproj/MPE in BEAP.maxpat
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MIDI
Using the Temporal Conduit Oscillator patch, weโll get into how to adapt an existing patch to a Morph Overlay. Itโs pretty simple, thanks to Max 8โs MIDI Map feature, so itโs an easy way to get your Morph working with someone elseโs work.
Weโll also check out a visual patch where we use MIDI and the innovatorโs overlay to animate a 3D puppet.
patch: Morph Puppet.maxproj/Seymour.maxpat
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Scaling
The Morph is all about feeling. Max is a great way to dial that in, or find something new. Weโll go through some different ways of tuning the data from the Morph so you can dial in how your gestures affect your art.
patch: Live Stream.maxproj/scaling pressure.maxpat
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MPE and VST
Possibly the easiest way to get rich sound out of Max is to use plugins. This lets you focus on interaction, rather than coding DSP.
This is a big change. So how do we adapt? For many that question is a lot harder than for others, because their lives depended on an ever changing place, or a place with a constantlyย changing crowd.ย To try to figure this out, Sensel is introducing a series of live streams on YouTube to educate and inspire.ย